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Star Strike.txt
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2001-10-17
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MATTEL ELECTRONICS(TM)
Intellivision(TM) Intelligent Television
CARTRIDGE INSTRUCTIONS
(FOR 1 PLAYER)
STAR STRIKE
FOR COLOR TV VIEWING ONLY
(C) Mattel Inc., 1981. Hawthorne, CA 90250 5161-0920
PRINTED IN USA. All Rights Reserved.
YOUR MISSION: Destroy the alien station BEFORE Earth passes directly
over the launch trench! Shoot down the alien defenders stalking
you. Bomb 5 Hot Targets, or Earth will be destroyed. Good luck...and
good hunting!
OBJECT OF THE GAME
Get a high score by quickly bombing five red targets, and by hitting
as many spacecraft as you can. You must hit all red targets before
"Planet Earth" moves directly over the green trench. The first red
target you fail to hit when Earth is in alignment will become a missile
that blows up Earth. If this happens, the game is over. Avoid hits
by alien spaceships to keep controls and lasers working.
CHECK YOUR EQUIPMENT
MAKE SURE:
MASTER COMPONENT is connected to TV set and power cord is plugged in.
ANTENNA SWITCH BOX is set at GAME.
STAR STRIKE CARTRIDGE is placed in slot, firmly engaged.
OFF/ON SWITCH is turned ON.
PRESS RESET BUTTON
Title appears on TV screen:
Mattel Electronics
presents
STAR STRIKE
Copr (C) 1981 Mattel
ADD OVERLAYS (To view Star Strike overlay, click [*]here.)
Find the "STAR STRIKE" keypad overlay in the cartridge package with
this booklet.
Remove the Hand Controllers from the console.
Insert overlay, as shown. Make sure it is tight and all the way in.
EXAMINE YOUR CONTROLS
GET READY!
Start by setting the skill level:
-------------------------------------------------------------------
Press * to play at Level 1 (best for learning the game)
-------------------------------------------------------------------
Press ** to play at Level 2
-------------------------------------------------------------------
Press *** to play at Level 3
-------------------------------------------------------------------
Press DISC to play at Level 4
-------------------------------------------------------------------
Press ** to play at Level 5 ***
-------------------------------------------------------------------
Press *** to play at Level 6 *** (miss once-the game's over!)
-------------------------------------------------------------------
NOTE: The higher the skill level, the more difficult it will be to
fight the alien defenders...and the less time you'll have to bomb
all 5 red targets.
FLYING CONTROL
Press the edge of the Disc in the direction you want to go. DON'T
LET YOUR SPACESHIP CRASH...IT'S THE ONLY ONE YOU HAVE! If you crash
into any part of the green space station, you lose! Watch your spaceship's
shadow. It helps you gauge your altitude and shows the spot directly
beneath your spaceship.
TO CHANGE YOUR FLYING SPEED: Press one of the "WARP" Keys. WARP
1 is "Standard" (and is your flying speed at game start), WARP 2
is "Fast" and WARP 3 is "Super Fast." We recommend WARP 1 while
you're learning the game.
WATCH OUT! YOU'RE BEING FOLLOWED!
Pairs of defending alien ships will appear behind your spaceship.
They pause briefly before attacking, then overtake your ship. When
they get within range, they start to fire. If any of their white
lasers hit you, there's a brief flash of flame. Your ship is out
of control while it's on fire!
Press the top of the Disc to gain altitude. Take evasive action
to avoid further htis. Then, FIGHT BACK!
Either TOP action button on your Hand Controller is your air-to-air
laser trigger. When an alien passes your spaceship, its color changes
to light blue. When an alien is in front of your spaceship, you can
hit it.
ALL AIR-TO-AIR LASERS GO TOWARD A "VANISHING POINT", ROUGHLY AT THE
CENTER OF THE TRENCH. BEAR THIS PERSPECTIVE IN MIND WHEN FIRING
AT ALIEN SHIPS.
IF YOU ARE HIT...
Damage to your spaceship gets more severe every time you're hit.
These serious problems will occur (in random order): You won't be
able to climb as fast... you'll have slower movement left or right...you
won't be able to descend quickly...you won't be able to change flying
speed...your air-to-air laser will misfire (making a noise like static)...you
lose your targeting radar signal...your ship is out of control longer
after being hit.
EVEN IF ALL THESE MISFORTUNES OCCUR, DON'T GIVE UP...YOU CAN STILL
SAVE THE DAY--IF YOU'RE FAST ENOUGH!
YOU HAVE 5 TARGETS...
You get score points for shoting down alien spaceships, but it will
all be in vein, unless you successfully bomb 5 red targets before
the Planet Earth moves overt the center of the trench. If any unbombed(red)
targets get past you at that point, the game is over. At the two
highest skill levels, you have to hit all the red targets the first
time they appear.
To release a bomb, press either lower action button. A beeping radar
warning alarm will give you a signal just before each target comes
over the horizon. If your bomb hits a red target, the picture shakes
from the concussion, and that target turns black. The concussion
effect increases every time you hit a red target. When you bomb
the 5th target, you'll destroy the enemy star completely and "save
the Earth"--and your score. At Level 6, the number of targets is
limitless!
SCORING...
At the start of the game, you have 8,000 points. This score decreases
rapidly with every second that passes, until you have bombed the
5th (and final) target. Every time you hit an alien spaceship 250
points are added to your score total. The highest level game(6 stars)
starts at zero and scores 50 points for each alien and 100 for targets.
At Level 6, you must hit every target!
STRATEGY TIPS
When engaged in air-to-air combat, remember that whoever is behind
another spaceship has the shooting position. When the aliens
pass you, they turn light blue. Then you're in position to shoot
them down.
Part of the aliens' strategy is to draw your ship away from the
trench where it is harder to hit them and, of course, where you
are way out of bombing position. Try to stay near the center
target area as much as you can.
Keep track of the number of targets you have bombed. The targets
always appear in the same sequence. If you remember that the
next one is black (already hit), you won't have to fly in the
vulnerable bombing position, and can concentrate on shooting down
aliens for more score points.
The best bombing position is low altitude, in the center of the
trench. Your bombs fall too slowly for high-altitude precision.
Also, you cannot fire your laser while a bomb is falling.
MATTEL ELECTRONICS(R)
Intellivision(TM)
Intelligent Television
Video Game Advantage WWW manual archive -- http://www.io.com/~vga2000